Introduction to Human-Computer Interaction 7.5 credits
Course Contents
The course introduces the students to user research concepts, methods and techniques as they
are used throughout the design process to identify needs, behavioural patterns, and
functionalities. It provides students with a basic understanding of the differences between
interviews and surveys, cultural probes and ethnography, behavioural or attitudinal approaches,
qualitative and quantitative methodologies, and practically illustrates how to turn user research
results into communicable synthetic deliverables such as personas or user journeys.
The course also stresses the importance of culture and context in the practice of user research.
The course includes the following parts:
- introduction to the New Media Design program
- application of user research concepts and methodologies to real-world projects
- creation of deliverables such as personas, storyboards, and user journeys based on user research
- conducting user research in the context of team work and collaborative projects
- establishing useful and realistic research goals and objectives
- preparation of reports and present results of user research to stakeholders
Prerequisites
General entry requirements and Mathematics 2a or 2b or 2c and English 6. Or: Mathematics B and English B (or the equivalent).
Level of Education: First cycle
Coursecode/Ladok code: TIGG10
The course is conducted at: School of Engineering
Label | Value |
---|---|
Type of course | Programme instance course |
Study type | Normal teaching |
Semester | Autumn 2024 |
Study period |
week 34 - week 42
|
Rate of study | 100% |
Language | English |
Location | Jönköping |
Time | Day-time |
Tuition fees do NOT apply for EU/EEA citizens or exchange students | 18750 SEK |
Syllabus (PDF) | |
Application code | HJ-T4285 |