Motion Graphics 7.5 credits
Course Contents
The course gives basic knowledge in animation and useful techniques to create motion graphics. Overarching content are storytelling, principles and techniques within motion graphics and animation, treatment of data and effective workflows in contemporary software for animation. The course gives the student possibility to apply and evaluate effective communication and storytelling for motion graphics.
The course includes the following elements:
- Basic concepts and principles of motion graphics and animation
- Planning and pitching ideas with storyboard
- Contemporary software for motion graphics
- Animation of vector graphics and typography
- Keying, motion tracking and color correction of video footage
- Track mattes, keyframing, transitions, expressions and other common techniques used in motion graphics
- Rendering and exporting for different formats and platforms
- Orientation within the industry of motion graphics
Prerequisites
General entry requirements and completed courses of at least 60 credits within Informatics (or equivalent).
Level of Education: First cycle
Coursecode/Ladok code: TMGN13
The course is conducted at: School of Engineering
Label | Value |
---|---|
Type of course | Programme instance course |
Study type | Normal teaching |
Semester | Autumn 2025 |
Study period |
week 44 - week 3
|
Rate of study | 100% |
Language | English |
Location | Jönköping |
Time | Day-time |
Tuition fees do NOT apply for EU/EEA citizens or exchange students | 21375 SEK |
Syllabus (PDF) | |
Application code | HJ-T4249 |