Reinforcement Learning 7.5 credits
Course Contents
The quest to fully realize the potential of Artificial Intelligence (AI), requires autonomous systems that can learn to make good decisions by interacting with their environment. Reinforcement learning is a paradigm that meets these requirements, and can be applied to various tasks, including game-playing, healthcare, economics, and robotics. This course gives a solid introduction to reinforcement learning with its core approaches and challenges, and is structured around several lectures, assignments, and a project.
The course includes the following elements:
• Markov Decision Processes (MDPs)
• Model-based and model-free prediction and control
• On-policy and off-policy methods
• Monte Carlo, Temporal Difference, Policy-Gradient, and Actor-Critic methods
• The exploration versus exploitation trade-off, including regret
• The bias versus variance trade-off, including stability
• Function approximation, including Deep Reinforcement Learning
• Imitation Learning and Reinforcement Learning with multi-agent interactions
Prerequisites
Passed courses at least 90 credits within the major subject Computer Engineering, Computer Science, Electrical Engineering (with relevant courses in Computer Engineering) or equivalent, or passed courses at least 150 credits from the Computer Science and Engineering programme, and taken courses in Artificial Intelligence, 7,5 credits, Machine Learning, 7,5 credits and Deep Learning, 7,5 credits or equivalent. Proof of English proficiency is required.
Level of Education: Second cycle
Coursecode/Ladok code: TFSS25
The course is conducted at: School of Engineering
Label | Value |
---|---|
Type of course | Programme instance course |
Study type | Normal teaching |
Semester | Autumn 2025 |
Study period |
week 36 - week 43
|
Rate of study | 100% |
Language | English |
Location | Jönköping |
Time | Day-time |
Tuition fees do NOT apply for EU/EEA citizens or exchange students | 21375 SEK |
Syllabus (PDF) | |
Application code | HJ-T4417 |